DEEP SLEEP VR: devlog 2

Previous devlog was written a long time ago, did some updates but for the most part is a little out of date.

What is going on NOW is that a lot of the game is done, but today has been pretty stressful – cleaning up the code ends up breaking everything so even though theoretically it should all work, it is not currently working.

I have learned a lot about my own time management skills and will be taking that into consideration when planning future projects.

Right now I am working toward preparing a full trailer and an immersive video to be shown at Karsh-Masson Gallery in Ottawa. Waiting to create the steam page, which I will hopefully be able to do soon, once Steam validates my identity or something.

Here is the teaser trailer until the full trailer is ready:

I am stressed 🙂