{"id":132,"date":"2025-10-28T21:41:23","date_gmt":"2025-10-28T16:41:23","guid":{"rendered":"http:\/\/www.proximaprojects.com\/blog\/?p=132"},"modified":"2025-10-28T21:42:17","modified_gmt":"2025-10-28T16:42:17","slug":"deep-sleep-vr-devlog-2","status":"publish","type":"post","link":"https:\/\/www.proximaprojects.com\/blog\/deep-sleep-vr-devlog-2\/","title":{"rendered":"DEEP SLEEP VR: devlog 2"},"content":{"rendered":"\n<p>Previous devlog was written a long time ago, did some updates but for the most part is a little out of date.<\/p>\n\n\n\n<p>What is going on <em>NOW<\/em> is that a lot of the game is done, but today has been pretty stressful &#8211; cleaning up the code ends up breaking everything so even though theoretically it should all work, it is not currently working.<\/p>\n\n\n\n<p>I have learned a lot about my own time management skills and will be taking that into consideration when planning future projects.<\/p>\n\n\n\n<p>Right now I am working toward preparing a full trailer and an immersive video to be shown at Karsh-Masson Gallery in Ottawa. Waiting to create the steam page, which I will hopefully be able to do soon, once Steam validates my identity or something.<\/p>\n\n\n\n<p>Here is the teaser trailer until the full trailer is ready:<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-9-16 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"DEEP SLEEP teaser trailer\" width=\"422\" height=\"750\" src=\"https:\/\/www.youtube.com\/embed\/WWm_DAubznY?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>I am stressed \ud83d\ude42<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Previous devlog was written a long time ago, did some updates but for the most part is a little out of date. What is going on NOW is that a lot of the game is done, but today has been pretty stressful &#8211; cleaning up the code ends up breaking everything so even though theoretically [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_coblocks_attr":"","_coblocks_dimensions":"","_coblocks_responsive_height":"","_coblocks_accordion_ie_support":"","_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[10,4],"tags":[],"class_list":["post-132","post","type-post","status-publish","format-standard","hentry","category-deep-sleep","category-devlog"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.proximaprojects.com\/blog\/wp-json\/wp\/v2\/posts\/132","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.proximaprojects.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.proximaprojects.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.proximaprojects.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.proximaprojects.com\/blog\/wp-json\/wp\/v2\/comments?post=132"}],"version-history":[{"count":1,"href":"https:\/\/www.proximaprojects.com\/blog\/wp-json\/wp\/v2\/posts\/132\/revisions"}],"predecessor-version":[{"id":133,"href":"https:\/\/www.proximaprojects.com\/blog\/wp-json\/wp\/v2\/posts\/132\/revisions\/133"}],"wp:attachment":[{"href":"https:\/\/www.proximaprojects.com\/blog\/wp-json\/wp\/v2\/media?parent=132"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.proximaprojects.com\/blog\/wp-json\/wp\/v2\/categories?post=132"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.proximaprojects.com\/blog\/wp-json\/wp\/v2\/tags?post=132"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}