{"id":82,"date":"2024-02-03T02:04:15","date_gmt":"2024-02-03T02:04:15","guid":{"rendered":"http:\/\/www.proximaprojects.com\/blog\/?p=82"},"modified":"2025-10-28T21:45:27","modified_gmt":"2025-10-28T16:45:27","slug":"devlog-0","status":"publish","type":"post","link":"https:\/\/www.proximaprojects.com\/blog\/devlog-0\/","title":{"rendered":"Interstellar Illusions and Delusions: devlog 0"},"content":{"rendered":"\n<figure class=\"wp-block-image size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"580\" src=\"http:\/\/www.proximaprojects.com\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-20-1024x580.jpg\" alt=\"\" class=\"wp-image-88\" style=\"width:1020px;height:auto\" srcset=\"https:\/\/www.proximaprojects.com\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-20-1024x580.jpg 1024w, https:\/\/www.proximaprojects.com\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-20-300x170.jpg 300w, https:\/\/www.proximaprojects.com\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-20-768x435.jpg 768w, https:\/\/www.proximaprojects.com\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-20.jpg 1500w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Interstellar Illusions and Delusions, 2022 Gameplay Screenshot<\/figcaption><\/figure>\n\n\n\n<p>What I have so far:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>old models of hallway modules &#8211; need to be cleaned up<\/li>\n\n\n\n<li>loose plan of narrative and gameplay<\/li>\n\n\n\n<li>Unity HDRP sample character controller and scene with my own architecture<\/li>\n\n\n\n<li>a lot of ideas<\/li>\n<\/ul>\n\n\n\n<p>What I need to do:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Write narrative content<\/li>\n\n\n\n<li>Side quests?<\/li>\n\n\n\n<li>Design gameplay mechanics<\/li>\n\n\n\n<li>Make environments<\/li>\n\n\n\n<li>Figure out what the demo can\/can&#8217;t include<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"580\" src=\"http:\/\/www.proximaprojects.com\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-24-1024x580.jpg\" alt=\"\" class=\"wp-image-89\" style=\"width:1020px;height:auto\" srcset=\"https:\/\/www.proximaprojects.com\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-24-1024x580.jpg 1024w, https:\/\/www.proximaprojects.com\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-24-300x170.jpg 300w, https:\/\/www.proximaprojects.com\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-24-768x435.jpg 768w, https:\/\/www.proximaprojects.com\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-24.jpg 1500w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Interstellar Illusions and Delusions, 2022 Gameplay Screenshot<\/figcaption><\/figure>\n\n\n\n<p>Narrative ideas:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Emails, texts, notes, news and advertisements communicate timeline &amp; events<\/li>\n<\/ul>\n\n\n\n<p>Gameplay ideas:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>CCTV menu &#8211; the player will select their level\/area\/character<\/li>\n\n\n\n<li>Different character controllers with different abilities &#8211; different levels of interaction?<\/li>\n\n\n\n<li>Pepe Silvia type data organization\/investigation for the player to piece together a timeline of events<\/li>\n<\/ul>\n\n\n\n<p>Environment:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>extraplanetary resort (where investigation takes place)<\/li>\n\n\n\n<li>space station (where player is remotely conducting investigation)<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"580\" src=\"http:\/\/www.proximaprojects.com\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-27-1024x580.jpg\" alt=\"\" class=\"wp-image-90\" style=\"width:1021px;height:auto\" srcset=\"https:\/\/www.proximaprojects.com\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-27-1024x580.jpg 1024w, https:\/\/www.proximaprojects.com\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-27-300x170.jpg 300w, https:\/\/www.proximaprojects.com\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-27-768x435.jpg 768w, https:\/\/www.proximaprojects.com\/blog\/wp-content\/uploads\/2024\/02\/Screenshot-27.jpg 1500w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Interstellar Illusions and Delusions, 2022 Gameplay Screenshot<\/figcaption><\/figure>\n\n\n\n<p>Demo (I think): Player will start in the space station and get some intro to the character they&#8217;re playing. Player will begin investigation by looking at CCTV of the resort and gaining control of drones\/robots\/tech there to find information. One room\/robot will be accessibly in the demo.<\/p>\n\n\n\n<p>Questions I need to answer: How much of the narrative can be included? There has to be a bit of a cliffhanger to make people want to play the rest of the game. Unfortunately this game isn&#8217;t an open world or generative type of game but it would be cool if there could be some replay-ablity? There should probably be side quests. I should figure out how big the game can be ideally.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>What I have so far: What I need to do: Narrative ideas: Gameplay ideas: Environment: Demo (I think): Player will start in the space station and get some intro to the character they&#8217;re playing. Player will begin investigation by looking at CCTV of the resort and gaining control of drones\/robots\/tech there to find information. One [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_coblocks_attr":"","_coblocks_dimensions":"","_coblocks_responsive_height":"","_coblocks_accordion_ie_support":"","_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[4,9],"tags":[],"class_list":["post-82","post","type-post","status-publish","format-standard","hentry","category-devlog","category-interstellar"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.proximaprojects.com\/blog\/wp-json\/wp\/v2\/posts\/82","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.proximaprojects.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.proximaprojects.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.proximaprojects.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.proximaprojects.com\/blog\/wp-json\/wp\/v2\/comments?post=82"}],"version-history":[{"count":4,"href":"https:\/\/www.proximaprojects.com\/blog\/wp-json\/wp\/v2\/posts\/82\/revisions"}],"predecessor-version":[{"id":134,"href":"https:\/\/www.proximaprojects.com\/blog\/wp-json\/wp\/v2\/posts\/82\/revisions\/134"}],"wp:attachment":[{"href":"https:\/\/www.proximaprojects.com\/blog\/wp-json\/wp\/v2\/media?parent=82"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.proximaprojects.com\/blog\/wp-json\/wp\/v2\/categories?post=82"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.proximaprojects.com\/blog\/wp-json\/wp\/v2\/tags?post=82"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}